Before artificial general intelligence existed, before a superintelligence was created, some clever people observed that if we succeeded in creating machines smarter than we were that humans would have no way of determining what would happen next. A superintelligence would lack the ability even to describe to us what it was doing and why it was doing it. It would be in the same situation as a human trying to describe to a dog why they were writing a technical manual. Not only would the dog not understand what a technical manual was, but what writing was or the book’s subject! Those same people also observed that a superintelligence might learn to whistle in ways that would make humans heel.
– Professor Holly Wu Continue reading The Memphis Project III →
Listening to these videos on risk assessment in AI is weird. In this video, the risk assessment researcher, again Robert Miles, addresses an interview that Elon Musk gave on the dangers of autonomous military killbots. One of the things Musk said is he desired AI to be “democratized.” The researcher takes a different path and says that because of the many risks involved in artificial general intelligence, it should be developed solely by responsible parties. Like with nuclear weapons. That’s his analogy, not mine.
Continue reading AIs as the moral equivalent of nuclear weapons! →
After the corporate and military threat from AI – that AI will be deployed to serve the military and business – the next big problem it has is, well, the rest of us. Again, people. People are the problem with AI.
Continue reading Humans aren’t rational and the effects on AI →
For a way to understand how business and the military treat scientific ethics, the best, clearest case is the Manhattan Project. When discussing the project, it is important to remember that the program wasn’t to “develop an atomic bomb.” But to “develop an atomic bomb before the Nazi project produced one.” The potentially civilization-ending powers of the weapon were known. And, obviously, in a world where wooden bullets and poison gas were forbidden on the battlefield, something as horrific as an atomic bomb must be, right?
Continue reading What we learn about scientific ethics from the Manhattan Project relative to artificial general intelligence →
After reading that bit about Adobe using AI art tools, I read an interview in GQ with Alan Moore. Reading it didn’t spoil my appreciation of Moore’s work, but, man, he’s a selfish little asshole.
Continue reading Alan Moore is Kinna a Whiner About His Fans and Art →
Adobe will include a bunch of AI art tools in the Adobe MAX suite of tools. This isn’t a surprise because it is evident that a lot of visual arts are going to be AI moving forward. In announcing this, Adobe spent a lot of time saying that these tools would not replace artists.
Continue reading Adobe MAX Jumps Into AI-Generated Art… and the Game is Up →
I have started to use AI art generators for characters and covers. I’m going to talk about my take on the legal, ethical, and use of the generators.
Continue reading Thoughts on AI Generated Art →
Apropos my last post about being critical of D&D Twitch games: my wife opined that the character group’s extremely diverse background is mirrored by computer RPGs like Dragon Age and Mass Effect. Even though there is considerable racism in the setting in both games, it never throws back on the player character. Like, you can drag your Krogan around everywhere, and no one in Mass Effect will shut their doors as you approach, even though in dialog with the character, they’re likely to rattle on about the discrimination they face. So, she thinks that this contributes to the willingness of GMs to tolerate high-diverse groups without consequence.
I think this is likely true. The circle has closed, particularly for D&D, from influencing how computer role-playing games run to being influenced by CRPGs. Now it’s an ongoing loop, I think, with the two feeding on each other. The game I run, Cypher System, is clearly influenced by CPRGs.
Continue reading Differences Between Writers Running TTRPGs vs. Other People Running TTRPGs? →
Like it says on the tin: chapter one of Witches vs. Nazis, which is my current project. It’s awesome. I’m awesome. The witches are the good guys. And, yeah, I’m saying that the Patriarchy is demonic. I’m comfortable with that!
Witches vs. Nazis
by Kit Bradley
All rights reserved 2018
Christmas Eve in the National Socialist Empire of America: a great festival where the twisted cross rose above the altar of the Kristr. In Yton, one of the greatest cities of the NSEA, the Orville Wright Stadium was full of blond, blue-eyed, pale faces in the stands, while the Untermenschen fought for their amusement. There were thirty thousand packed into the stands with the white and red decorations of Christmastime everywhere. The lights were bright on the dome overhead, buried deep in the arco. Typically, most of the seats would be regular people – middle class, save for a few seats high up – but today it was all high-ranking Nazis with their families.
Continue reading Witches vs. Nazis Chapter 1 →